At Odders Lab, we’re always looking for new ways to enhance your dance fitness experience—and what better way to celebrate than with a groundbreaking new feature for Les Mills XR Dance! As we recently marked the app’s one-year anniversary and expanded to Pico Global,...
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Ending the Year Strong: Fourth DLC for Les Mills XR BODYCOMBAT
by Odders Lab | Dec 19, 2024 | News
Hi there, fighters! We’re thrilled to end the year with a bang by introducing our fourth DLC for the award-winning Les Mills XR BODYCOMBAT app: Focus Mode! This latest addition is designed to take your workouts to another galaxy—literally and figuratively—helping you...
Les Mills XR Dance is Out Now on PICO Global!
by Odders Lab | Dec 19, 2024 | News
Hi there dancers! We are thrilled to announce that Les Mills XR Dance has officially launched on the PICO Global store, opening the door to an immersive dance fitness experience for an even broader audience. This partnership with PICO marks an exciting step forward...
Celebrating One Year of Les Mills XR Dance!
by Odders Lab | Dec 14, 2024 | News
A year ago, on December 14th, we proudly launched Les Mills XR Dance on the Meta Store. Since then, it’s been an incredible journey filled with innovation, growth, and a passionate community of dancers and fitness enthusiasts. As we mark this special occasion, we’re...
From Dream to Reality: Five Years of OhShape and Odders
by Odders Lab | Dec 13, 2024 | News
Crazy how time flies, right? When we look back 5 years, we can see a small group of developers passionate about technology and the future. We had experience in software and hardware development and we were early adopters of VR devices, but creating videogames for a...
Make It Stable Levels Up: Our First Campaign is Here!
by Odders Lab | Dec 5, 2024 | News
Hey everyone! 👋 It’s an exciting day at Odders Lab! 🚀 If you've been stacking, balancing, and toppling your way through our mixed-reality world on Meta Quest, get ready: the full First Campaign DLC has officially launched! 🎉 What’s New in the First Campaign? We’ve...